Some of my works in graphic design skills
Modeling – Mohamad Moradiyani: (😁me) Mohamad Moradiyani is the talented individual responsible for the modeling aspect of the artwork. Using software like ZBrush, Mohamad meticulously crafted the 3D representation of Lera Rajobov. This process involved sculpting her facial features, body proportions, and intricate details, ensuring that the character’s appearance was accurate and visually appealing.
Hair Grooming – Shahram Dinarvand: Shahram Dinarvand’s expertise lies in hair grooming, which is a critical aspect of creating realistic and visually stunning characters. In this project, Shahram used tools like XGen to create Lera Rajobov’s hairstyle, ensuring that each strand of hair looked natural, flowed convincingly, and added to the overall charm of the character.
Clothes Simulation – Nesa Gholipoor: Nesa Gholipoor is the mastermind behind the clothes simulation in the artwork. Using software like Clo3d, Nesa meticulously simulated the clothing that adorns Lera Rajobov. The goal was to make the clothing appear as if it naturally adheres to the character’s body, considering her movements and posture.
Texturing, Lookdev, and Lighting – Pejman Rajabii: Pejman Rajabii is the artist in charge of texturing, look development, and lighting in the artwork. These aspects are crucial in establishing the final look and feel of the character and the overall scene. Using software like Substance Painter and Arnold Renderer, Pejman added realistic textures to Lera Rajobov’s skin, clothes, and accessories, bringing her to life. The look development involved creating a cohesive visual style that complemented the character’s concept, and the lighting added depth and mood to the scene.
Concept – Lera Kiryakova: Lera Kiryakova is the creative mind behind the concept of Lera Rajobov. This involves the initial idea and vision for the character, including her appearance, personality, and background story. Lera Kiryakova’s concept served as the foundation for the entire artwork, guiding the artistic process and influencing the decisions made by the rest of the team.
CATEGORY: Design
DATE: 07/03/23
CLIENT: Personal work